FLTK 1.3.3
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Mac OS X-specific symbols declared in <FL/x.H> or <FL/gl.h> More...
Classes | |
class | Fl_Mac_App_Menu |
Mac OS-specific class allowing to localize the application menu. More... | |
Functions | |
void | fl_mac_set_about (Fl_Callback *cb, void *user_data, int shortcut=0) |
Attaches a callback to the "About myprog" item of the system application menu. More... | |
void | fl_open_callback (void(*cb)(const char *)) |
Register a function called for each file dropped onto an application icon. More... | |
int | gl_texture_pile_height (void) |
Returns the current height of the pile of pre-computed string textures. More... | |
void | gl_texture_pile_height (int max) |
Changes the height of the pile of pre-computed string textures. More... | |
Variables | |
int | fl_mac_os_version |
The version number of the running Mac OS X (e.g., 100604 for 10.6.4) | |
class Fl_Sys_Menu_Bar * | fl_sys_menu_bar |
The system menu bar. | |
Mac OS X-specific symbols declared in <FL/x.H> or <FL/gl.h>
void fl_mac_set_about | ( | Fl_Callback * | cb, |
void * | user_data, | ||
int | shortcut = 0 |
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) |
Attaches a callback to the "About myprog" item of the system application menu.
cb | a callback that will be called by "About myprog" menu item with NULL 1st argument. |
user_data | a pointer transmitted as 2nd argument to the callback. |
shortcut | optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a') |
void fl_open_callback | ( | void(*)(const char *) | cb | ) |
Register a function called for each file dropped onto an application icon.
cb will be called with a single Unix-style file name and path. If multiple files were dropped, cb will be called multiple times.
int gl_texture_pile_height | ( | void | ) |
Returns the current height of the pile of pre-computed string textures.
The default value is 100
void gl_texture_pile_height | ( | int | max | ) |
Changes the height of the pile of pre-computed string textures.
Strings that are often re-displayed can be processed much faster if this pile is set high enough to hold all of them.
max | Height of the texture pile |