29 #include <FL/Fl_Plugin.H>
31 #include <FL/Fl_Bitmap.H>
32 #include <FL/Fl_Pixmap.H>
33 #include <FL/Fl_RGB_Image.H>
54 # define XPOINT XPoint
55 #elif defined(__APPLE__)
56 typedef float COORD_T;
57 typedef struct {
float x;
float y; } QPoint;
58 # define XPOINT QPoint
59 extern float fl_quartz_line_width_;
61 typedef short COORD_T;
62 # define XPOINT XPoint
93 #define FL_REGION_STACK_SIZE 10
94 #define FL_MATRIX_STACK_SIZE 32
107 struct matrix {
double a, b, c, d, x, y;};
114 static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
115 matrix stack[FL_MATRIX_STACK_SIZE];
120 int fl_clip_state_number;
122 static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
123 Fl_Region rstack[FL_REGION_STACK_SIZE];
129 void transformed_vertex0(COORD_T x, COORD_T y);
134 enum {LINE, LOOP, POLYGON, POINT_};
135 inline int vertex_no() {
return n; }
136 inline XPOINT *vertices() {
return p;}
137 inline int vertex_kind() {
return what;}
148 friend void fl_rect(
int x,
int y,
int w,
int h);
149 friend void fl_rectf(
int x,
int y,
int w,
int h);
150 friend void fl_line_style(
int style,
int width,
char* dashes);
151 friend void fl_xyline(
int x,
int y,
int x1);
152 friend void fl_xyline(
int x,
int y,
int x1,
int y2);
153 friend void fl_xyline(
int x,
int y,
int x1,
int y2,
int x3);
154 friend void fl_yxline(
int x,
int y,
int y1);
155 friend void fl_yxline(
int x,
int y,
int y1,
int x2);
156 friend void fl_yxline(
int x,
int y,
int y1,
int x2,
int y3);
157 friend void fl_line(
int x,
int y,
int x1,
int y1);
158 friend void fl_line(
int x,
int y,
int x1,
int y1,
int x2,
int y2);
159 friend void fl_draw(
const char *str,
int n,
int x,
int y);
161 friend void fl_draw(
const char *str,
int n,
float x,
float y);
163 friend void fl_draw(
int angle,
const char *str,
int n,
int x,
int y);
164 friend void fl_rtl_draw(
const char *str,
int n,
int x,
int y);
169 friend void fl_loop(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2);
170 friend void fl_loop(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3);
171 friend void fl_polygon(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2);
172 friend void fl_polygon(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3);
177 friend void fl_vertex(
double x,
double y);
178 friend void fl_curve(
double X0,
double Y0,
double X1,
double Y1,
double X2,
double Y2,
double X3,
double Y3);
179 friend void fl_circle(
double x,
double y,
double r);
180 friend void fl_arc(
double x,
double y,
double r,
double start,
double end);
181 friend void fl_arc(
int x,
int y,
int w,
int h,
double a1,
double a2);
182 friend void fl_pie(
int x,
int y,
int w,
int h,
double a1,
double a2);
189 friend int fl_clip_box(
int x,
int y,
int w,
int h,
int &X,
int &Y,
int &W,
int &H);
198 friend void fl_mult_matrix(
double a,
double b,
double c,
double d,
double x,
double y);
199 friend void fl_scale(
double x,
double y);
216 friend void fl_copy_offscreen(
int x,
int y,
int w,
int h, Fl_Offscreen pixmap,
int srcx,
int srcy);
222 virtual void rect(
int x,
int y,
int w,
int h);
224 virtual void rectf(
int x,
int y,
int w,
int h);
226 virtual void line_style(
int style,
int width=0,
char* dashes=0);
228 virtual void xyline(
int x,
int y,
int x1);
230 virtual void xyline(
int x,
int y,
int x1,
int y2);
232 virtual void xyline(
int x,
int y,
int x1,
int y2,
int x3);
234 virtual void yxline(
int x,
int y,
int y1);
236 virtual void yxline(
int x,
int y,
int y1,
int x2);
238 virtual void yxline(
int x,
int y,
int y1,
int x2,
int y3);
240 virtual void line(
int x,
int y,
int x1,
int y1);
242 virtual void line(
int x,
int y,
int x1,
int y1,
int x2,
int y2);
244 virtual void draw(
const char *str,
int n,
int x,
int y) {}
246 virtual void draw(
const char *str,
int n,
float x,
float y) {
draw(str, n, (
int)(x+0.5), (
int)(y+0.5));}
249 virtual void draw(
int angle,
const char *str,
int n,
int x,
int y) {}
251 virtual void rtl_draw(
const char *str,
int n,
int x,
int y) {};
257 virtual void point(
int x,
int y);
259 virtual void loop(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2);
261 virtual void loop(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3);
263 virtual void polygon(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2);
265 virtual void polygon(
int x0,
int y0,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3);
267 virtual void begin_points();
269 virtual void begin_line();
271 virtual void begin_loop();
273 virtual void begin_polygon();
275 virtual void vertex(
double x,
double y);
277 virtual void curve(
double X0,
double Y0,
double X1,
double Y1,
double X2,
double Y2,
double X3,
double Y3);
279 virtual void circle(
double x,
double y,
double r);
281 virtual void arc(
double x,
double y,
double r,
double start,
double end);
283 virtual void arc(
int x,
int y,
int w,
int h,
double a1,
double a2);
285 virtual void pie(
int x,
int y,
int w,
int h,
double a1,
double a2);
287 virtual void end_points();
289 virtual void end_line();
291 virtual void end_loop();
293 virtual void end_polygon();
295 virtual void begin_complex_polygon();
299 virtual void end_complex_polygon();
301 virtual void transformed_vertex(
double xf,
double yf);
303 virtual void push_clip(
int x,
int y,
int w,
int h);
305 virtual int clip_box(
int x,
int y,
int w,
int h,
int &X,
int &Y,
int &W,
int &H);
307 virtual int not_clipped(
int x,
int y,
int w,
int h);
309 virtual void push_no_clip();
311 virtual void pop_clip();
318 void mult_matrix(
double a,
double b,
double c,
double d,
double x,
double y);
320 inline void scale(
double x,
double y) { mult_matrix(x,0,0,y,0,0); }
322 inline void scale(
double x) { mult_matrix(x,0,0,x,0,0); }
324 inline void translate(
double x,
double y) { mult_matrix(1,0,0,1,x,y); }
326 void rotate(
double d);
328 double transform_x(
double x,
double y);
330 double transform_y(
double x,
double y);
332 double transform_dx(
double x,
double y);
334 double transform_dy(
double x,
double y);
336 Fl_Region clip_region();
338 void clip_region(Fl_Region r);
344 virtual void draw_image(
const uchar* buf,
int X,
int Y,
int W,
int H,
int D=3,
int L=0) {}
363 virtual void draw(
Fl_Pixmap * pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy) {}
369 virtual void draw(
Fl_Bitmap *bm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy) {}
370 #if FLTK_ABI_VERSION >= 10301
373 void copy_offscreen(
int x,
int y,
int w,
int h, Fl_Offscreen pixmap,
int srcx,
int srcy);
385 virtual double width(
const char *str,
int n) {
return 0;}
387 virtual inline double width(
unsigned int c) {
char ch = (char)c;
return width(&ch, 1); }
389 virtual void text_extents(
const char*,
int n,
int& dx,
int& dy,
int&
w,
int&
h);
404 #if defined(__APPLE__) || defined(FL_DOXYGEN)
412 static const char *class_id;
416 void draw(
const char* str,
int n,
int x,
int y);
418 void draw(
const char *str,
int n,
float x,
float y);
420 void draw(
int angle,
const char *str,
int n,
int x,
int y);
421 void rtl_draw(
const char* str,
int n,
int x,
int y);
423 void draw(
Fl_Pixmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
424 void draw(
Fl_Bitmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
425 void draw(
Fl_RGB_Image *img,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
426 void draw_image(
const uchar* buf,
int X,
int Y,
int W,
int H,
int D=3,
int L=0);
430 double width(
const char *str,
int n);
431 double width(
unsigned int c);
432 void text_extents(
const char*,
int n,
int& dx,
int& dy,
int& w,
int& h);
435 #if ! defined(FL_DOXYGEN)
436 static Fl_Offscreen create_offscreen_with_alpha(
int w,
int h);
438 void copy_offscreen(
int x,
int y,
int w,
int h, Fl_Offscreen pixmap,
int srcx,
int srcy);
441 #if defined(WIN32) || defined(FL_DOXYGEN)
449 static const char *class_id;
453 void draw(
const char* str,
int n,
int x,
int y);
454 void draw(
int angle,
const char *str,
int n,
int x,
int y);
455 void rtl_draw(
const char* str,
int n,
int x,
int y);
457 void draw(
Fl_Pixmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
458 void draw(
Fl_Bitmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
459 void draw(
Fl_RGB_Image *img,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
460 void draw_image(
const uchar* buf,
int X,
int Y,
int W,
int H,
int D=3,
int L=0);
464 double width(
const char *str,
int n);
465 double width(
unsigned int c);
466 void text_extents(
const char*,
int n,
int& dx,
int& dy,
int& w,
int& h);
469 #if ! defined(FL_DOXYGEN)
470 void copy_offscreen_with_alpha(
int x,
int y,
int w,
int h,HBITMAP bitmap,
int srcx,
int srcy);
472 void copy_offscreen(
int x,
int y,
int w,
int h, Fl_Offscreen pixmap,
int srcx,
int srcy);
482 static const char *class_id;
484 void draw(
Fl_Pixmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
485 void draw(
Fl_Bitmap *bm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
488 #if !(defined(__APPLE__) || defined(WIN32))
496 static const char *class_id;
500 void draw(
const char* str,
int n,
int x,
int y);
501 void draw(
int angle,
const char *str,
int n,
int x,
int y);
502 void rtl_draw(
const char* str,
int n,
int x,
int y);
504 void draw(
Fl_Pixmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
505 void draw(
Fl_Bitmap *pxm,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
506 void draw(
Fl_RGB_Image *img,
int XP,
int YP,
int WP,
int HP,
int cx,
int cy);
507 void draw_image(
const uchar* buf,
int X,
int Y,
int W,
int H,
int D=3,
int L=0);
511 double width(
const char *str,
int n);
512 double width(
unsigned int c);
513 void text_extents(
const char*,
int n,
int& dx,
int& dy,
int& w,
int& h);
516 void copy_offscreen(
int x,
int y,
int w,
int h, Fl_Offscreen pixmap,
int srcx,
int srcy);
533 virtual void set_current(
void);
550 static const char *class_id;
569 virtual const char *
klass() {
return "fltk:device"; }
571 virtual const char *name() = 0;
577 virtual int print(
Fl_Widget* w,
int x,
int y,
int height) = 0;
580 #endif // Fl_Device_H
virtual void color(uchar r, uchar g, uchar b)
see fl_color(uchar r, uchar g, uchar b).
Definition: Fl_Device.H:255
void fl_end_complex_polygon()
Ends complex filled polygon, and draws.
Definition: fl_draw.H:466
void fl_loop(int x, int y, int x1, int y1, int x2, int y2)
Outlines a 3-sided polygon with lines.
Definition: fl_draw.H:233
double fl_transform_dx(double x, double y)
Transforms distance using current transformation matrix.
Definition: fl_draw.H:482
virtual const char * klass()
Returns the class name.
Definition: Fl_Device.H:569
virtual ~Fl_Surface_Device()
The destructor.
Definition: Fl_Device.H:541
int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H)
Intersects the rectangle with the current clip region and returns the bounding box of the result...
Definition: fl_draw.H:126
The Fl_Pixmap class supports caching and drawing of colormap (pixmap) images, including transparency...
Definition: Fl_Pixmap.H:41
void fl_point(int x, int y)
Draws a single pixel at the given coordinates.
Definition: fl_draw.H:147
const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:532
void fl_clip_region(Fl_Region r)
Replaces the top of the clipping stack with a clipping region of any shape.
Definition: fl_draw.H:136
virtual void text_extents(const char *, int n, int &dx, int &dy, int &w, int &h)
see fl_text_extents(const char*, int n, int& dx, int& dy, int& w, int& h).
Definition: Fl_Device.cxx:64
void fl_push_matrix()
Saves the current transformation matrix on the stack.
Definition: fl_draw.H:326
A surface that's susceptible to receive graphical output.
Definition: Fl_Device.H:523
void fl_transformed_vertex(double xf, double yf)
Adds coordinate pair to the vertex list without further transformations.
Definition: fl_draw.H:492
void fl_gap()
Call fl_gap() to separate loops of the path.
Definition: fl_draw.H:462
int fl_not_clipped(int x, int y, int w, int h)
Does the rectangle intersect the current clip region?
Definition: fl_draw.H:114
static const char * class_id
A string that identifies each subclass of Fl_Device.
Definition: Fl_Device.H:73
void fl_rotate(double d)
Concatenates rotation transformation onto the current one.
Definition: fl_draw.H:350
void fl_draw_image(const uchar *buf, int X, int Y, int W, int H, int D=3, int L=0)
Draws an 8-bit per color RGB or luminance image.
Definition: fl_draw.H:680
void fl_color(Fl_Color c)
Sets the color for all subsequent drawing operations.
Definition: fl_draw.H:52
virtual void draw_image_mono(const uchar *buf, int X, int Y, int W, int H, int D=1, int L=0)
see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L).
Definition: Fl_Device.H:346
virtual const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:83
virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void *data, int X, int Y, int W, int H, int D=1)
see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D)...
Definition: Fl_Device.H:350
Fl_Fontsize size()
see fl_size().
Definition: Fl_Device.H:383
This a structure for an actual system font, with junk to help choose it and info on character sizes...
Definition: Fl_Font.H:41
FL_EXPORT void gl_start()
Creates an OpenGL context.
Definition: gl_start.cxx:56
void(* Fl_Draw_Image_Cb)(void *data, int x, int y, int w, uchar *buf)
signature of image generation callback function.
Definition: Fl_Device.H:49
virtual void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy)
Draws an Fl_Pixmap object to the device.
Definition: Fl_Device.H:363
void fl_begin_polygon()
Starts drawing a convex filled polygon.
Definition: fl_draw.H:374
void fl_begin_complex_polygon()
Starts drawing a complex filled polygon.
Definition: fl_draw.H:455
void fl_pop_clip()
Restores the previous clip region.
Definition: fl_draw.H:103
The Mac OS X-specific graphics class.
Definition: Fl_Device.H:410
void fl_begin_line()
Starts drawing a list of lines.
Definition: fl_draw.H:366
void driver(Fl_Graphics_Driver *graphics_driver)
Sets the graphics driver of this drawing surface.
Definition: Fl_Device.H:535
static Fl_Display_Device * display_device()
Returns the platform display device.
Definition: Fl_Device.H:555
Fl_Image, Fl_RGB_Image classes.
void scale(double x)
see fl_scale(double x).
Definition: Fl_Device.H:322
The Fl_RGB_Image class supports caching and drawing of full-color images with 1 to 4 channels of colo...
Definition: Fl_Image.H:183
void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy)
see fl_copy_offscreen()
Definition: Fl_Double_Window.cxx:121
virtual void rtl_draw(const char *str, int n, int x, int y)
see fl_rtl_draw(const char *str, int n, int x, int y).
Definition: Fl_Device.H:251
virtual void draw(int X, int Y, int W, int H, int cx=0, int cy=0)
Draws the image with a bounding box.
Definition: Fl_Image.cxx:523
void fl_end_line()
Ends list of lines, and draws.
Definition: fl_draw.H:432
virtual int height()
see fl_height().
Definition: Fl_Device.H:391
Fl_Font_Descriptor * font_descriptor()
Returns a pointer to the current Fl_Font_Descriptor for the graphics driver.
Definition: Fl_Device.H:397
virtual void draw(int angle, const char *str, int n, int x, int y)
see fl_draw(int angle, const char *str, int n, int x, int y).
Definition: Fl_Device.H:249
void fl_end_loop()
Ends closed sequence of lines, and draws.
Definition: fl_draw.H:436
void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3)
Adds a series of points on a Bezier curve to the path.
Definition: fl_draw.H:388
FL_EXPORT Fl_Graphics_Driver * fl_graphics_driver
Points to the driver that currently receives all graphics requests.
Definition: Fl_Device.cxx:46
The Xlib-specific graphics class.
Definition: Fl_Device.H:494
matrix * fl_matrix
Points to the current coordinate transformation matrix.
Definition: Fl_Device.H:217
virtual int descent()
see fl_descent().
Definition: Fl_Device.H:393
const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:551
double fl_transform_dy(double x, double y)
Transforms distance using current transformation matrix.
Definition: fl_draw.H:487
void fl_end_polygon()
Ends convex filled polygon, and draws.
Definition: fl_draw.H:440
void draw(const char *str, int n, int x, int y)
see fl_draw(const char *str, int n, int x, int y).
Fl_Color color()
see fl_color(void).
Definition: Fl_Device.H:395
void fl_mult_matrix(double a, double b, double c, double d, double x, double y)
Concatenates another transformation onto the current one.
Definition: fl_draw.H:357
void fl_begin_points()
Starts drawing a list of points.
Definition: fl_draw.H:362
void fl_line_style(int style, int width=0, char *dashes=0)
Sets how to draw lines (the "pen").
Definition: fl_draw.H:177
double fl_transform_x(double x, double y)
Transforms coordinate using the current transformation matrix.
Definition: fl_draw.H:472
void fl_scale(double x, double y)
Concatenates scaling transformation onto the current one.
Definition: fl_draw.H:335
const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:450
virtual double width(unsigned int c)
see fl_width(unsigned int n).
Definition: Fl_Device.H:387
void fl_end_points()
Ends list of points, and draws.
Definition: fl_draw.H:428
Fl_Font font()
see fl_font(void).
Definition: Fl_Device.H:381
This plugin socket allows the integration of new device drivers for special window or screen types...
Definition: Fl_Device.H:563
const char *const * data() const
Returns a pointer to the current image data array.
Definition: Fl_Image.H:120
Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver)
Constructor that sets the graphics driver to use for the created surface.
Definition: Fl_Device.H:529
A 2D coordinate transformation matrix.
Definition: Fl_Device.H:107
int Fl_Fontsize
Size of a font in pixels.
Definition: Enumerations.H:768
static Fl_Surface_Device * surface()
the surface that currently receives graphics output
Definition: Fl_Device.H:539
Fl_Plugin allows link-time and run-time integration of binary modules.
Definition: Fl_Plugin.H:61
void fl_rectf(int x, int y, int w, int h)
Colors with current color a rectangle that exactly fills the given bounding box.
Definition: fl_draw.H:206
virtual void font(Fl_Font face, Fl_Fontsize fsize)
see fl_font(Fl_Font face, Fl_Fontsize size).
Definition: Fl_Device.H:379
FL_EXPORT void fl_draw(const char *str, int x, int y)
Draws a nul-terminated UTF-8 string starting at the given x, y location.
Definition: fl_font.cxx:64
void translate(double x, double y)
see fl_translate(double x, double y).
Definition: Fl_Device.H:324
void fl_begin_loop()
Starts drawing a closed sequence of lines.
Definition: fl_draw.H:370
virtual ~Fl_Graphics_Driver()
The destructor.
Definition: Fl_Device.H:401
virtual ~Fl_Device()
Virtual destructor.
Definition: Fl_Device.H:90
void fl_draw_image_mono(const uchar *buf, int X, int Y, int W, int H, int D=1, int L=0)
Draws a gray-scale (1 channel) image.
Definition: fl_draw.H:687
const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:483
int d() const
Returns the current image depth.
Definition: Fl_Image.H:102
void fl_yxline(int x, int y, int y1)
Draws a vertical line from (x,y) to (x,y1)
Definition: fl_draw.H:270
unsigned int Fl_Color
An FLTK color value; see also Colors.
Definition: Enumerations.H:796
void fl_push_no_clip()
Pushes an empty clip region onto the stack so nothing will be clipped.
Definition: fl_draw.H:95
double fl_transform_y(double x, double y)
Transforms coordinate using the current transformation matrix.
Definition: fl_draw.H:477
int Fl_Font
A font number is an index into the internal font table.
Definition: Enumerations.H:739
virtual void draw_image(const uchar *buf, int X, int Y, int W, int H, int D=3, int L=0)
see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L).
Definition: Fl_Device.H:344
A virtual class subclassed for each graphics driver FLTK uses.
Definition: Fl_Device.H:103
void fl_translate(double x, double y)
Concatenates translation transformation onto the current one.
Definition: fl_draw.H:345
int w() const
Returns the current image width in pixels.
Definition: Fl_Image.H:93
void scale(double x, double y)
see fl_scale(double x, double y).
Definition: Fl_Device.H:320
void fl_vertex(double x, double y)
Adds a single vertex to the current path.
Definition: fl_draw.H:379
The Fl_Bitmap class supports caching and drawing of mono-color (bitmap) images.
Definition: Fl_Bitmap.H:33
void fl_pop_matrix()
Restores the current transformation matrix from the stack.
Definition: fl_draw.H:330
void fl_polygon(int x, int y, int x1, int y1, int x2, int y2)
Fills a 3-sided polygon.
Definition: fl_draw.H:244
virtual void color(Fl_Color c)
see fl_color(Fl_Color c).
Definition: Fl_Device.H:253
virtual void draw(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy)
Draws an Fl_RGB_Image object to the device.
Definition: Fl_Device.H:357
void fl_xyline(int x, int y, int x1)
Draws a horizontal line from (x,y) to (x1,y)
Definition: fl_draw.H:255
int h() const
Returns the current image height in pixels.
Definition: Fl_Image.H:96
void fl_restore_clip()
Undoes any clobbering of clip done by your program.
Definition: fl_draw.H:129
void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy)
Copy a rectangular area of the given offscreen buffer into the current drawing destination.
Definition: Fl_Double_Window.cxx:98
Fl_Device_Plugin(const char *pluginName)
The constructor.
Definition: Fl_Device.H:566
The graphics driver used when printing on MSWindows.
Definition: Fl_Device.H:480
void fl_rtl_draw(const char *str, int n, int x, int y)
Draws a UTF-8 string of length n bytes right to left starting at the given x, y location.
Definition: fl_draw.H:627
void fl_line(int x, int y, int x1, int y1)
Draws a line from (x,y) to (x1,y1)
Definition: fl_draw.H:223
const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:497
void fl_arc(int x, int y, int w, int h, double a1, double a2)
Draw ellipse sections using integer coordinates.
Definition: fl_draw.H:304
virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy)
Draws an Fl_Bitmap object to the device.
Definition: Fl_Device.H:369
The MSWindows-specific graphics class.
Definition: Fl_Device.H:447
A display to which the computer can draw.
Definition: Fl_Device.H:547
virtual double width(const char *str, int n)
see fl_width(const char *str, int n).
Definition: Fl_Device.H:385
void font_descriptor(Fl_Font_Descriptor *d)
Sets the current Fl_Font_Descriptor for the graphics driver.
Definition: Fl_Device.H:399
const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:413
virtual void draw(const char *str, int n, int x, int y)
see fl_draw(const char *str, int n, int x, int y).
Definition: Fl_Device.H:244
unsigned char uchar
unsigned char
Definition: fl_types.h:30
void fl_font(Fl_Font face, Fl_Fontsize fsize)
Sets the current font, which is then used in various drawing routines.
Definition: fl_draw.H:509
void fl_rect(int x, int y, int w, int h)
Draws a 1-pixel border inside the given bounding box.
Definition: fl_draw.H:201
virtual void draw_image(Fl_Draw_Image_Cb cb, void *data, int X, int Y, int W, int H, int D=3)
see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D).
Definition: Fl_Device.H:348
void fl_push_clip(int x, int y, int w, int h)
Intersects the current clip region with a rectangle and pushes this new region onto the stack...
Definition: fl_draw.H:82
void fl_pie(int x, int y, int w, int h, double a1, double a2)
Draw filled ellipse sections using integer coordinates.
Definition: fl_draw.H:317
Fl_Graphics_Driver * driver()
Returns the graphics driver of this drawing surface.
Definition: Fl_Device.H:537
All graphical output devices and all graphics systems.
Definition: Fl_Device.H:68
virtual const char * class_name()
Returns the name of the class of this object.
Definition: Fl_Device.H:377
void fl_circle(double x, double y, double r)
fl_circle() is equivalent to fl_arc(x,y,r,0,360), but may be faster.
Definition: fl_draw.H:424